Terms of Use and Sale
Last updated: 13 October 2026
In short
A host account can buy one pass. That pass opens one realm for unlimited players. Guests join with a code and do not pay. The game is for people 18 or older. Play responsibly. Nobody has to do anything they do not want to do. Australian Consumer Law rights stay in place.
This agreement
These terms are a contract between you and Handcoded, an Australian sole trader based in Adelaide, South Australia, for The Chosen One at https://thechosenone.quest. By creating a host account, buying a pass, or playing, you agree to them. The contact address is support@thechosenone.quest.
Age and the kind of game this is
You must be 18 or older to create an account, buy a pass, or play.
The written game is a drinking-style party. Its events, class rules, and punishments ask players to drink: finishing a drink, taking fingers of a drink, downing a shot (including drinks named Dragon's Breath or a Polyjuice shot), or drinking a mixed brew. They also ask for toasts, songs, dances, silence, an embarrassing story or a confession, push-ups, an arm wrestle, a trust fall, a mock wrestle, a compliment, begging a stranger for a drink, or a fate the keeper names in the room. One group prompt is Never Have I Ever, and the written line says to keep it tame. A keeper can compose a custom event in their own words.
Play responsibly. Nobody has to do anything they do not want to do. A non-alcoholic drink can stand in for an alcoholic one. Do not pressure anyone. We do not supervise your table, and we do not supply alcohol.
The host account
A host creates an account with an email address and a password, using Supabase Auth, and confirms the email. Keep the password to yourself. You are responsible for use of the account. We may refuse or close an account that breaks these terms.
Guests
A guest joins a realm with a code. The guest is signed in anonymously and has no account. A guest does not pay. An anonymous session cannot buy a pass.
The pass, and what single use means
A pass is single use. Single use means one pass opens one realm, and a realm is one game session. Creating the realm spends the pass. It cannot open a second realm. Players in that realm are unlimited. A later game needs another pass. An unused pass stays on the host account until it opens a realm or it is refunded. A refunded purchase does not leave a usable pass.
The host pays A$9.99. That is the price RevenueCat shows for this browser. The amount on the buy button is the amount you are asked to pay.
The card payment is taken by Stripe through RevenueCat Web Billing. We never see the card number. The purchase record is kept by RevenueCat, keyed by the Supabase user id, and we record the pass against that same user id.
Refunds
If the realm could not be opened because of our fault, email support@thechosenone.quest and we will refund the pass. Where the problem is not our fault, your rights under the Australian Consumer Law still apply. We do not exclude them. A change of mind after a realm has opened is not, by itself, a fault in the service. The short refund note is on the Refunds page.
Acceptable use
Player-written content, and play at the table, must follow the Acceptable use page. Those rules are part of these terms. We may remove content, or close a realm or an account, when we reasonably believe the rules or the law have been broken. We do not promise to read every word before the table sees it.
Your words
You keep ownership of the words you type and of a blessing link you save. You grant Handcoded a non-exclusive, royalty-free licence to host, store, show, and transmit that content inside the realm, for as long as we keep the realm, so the game can run. You promise that you have the right to submit it and that it does not break the acceptable use rules or the law.
Availability
The game is supplied on a best-effort basis. A realm may be slow, interrupted, or unavailable. We do not promise uninterrupted access.
Liability
Nothing in these terms excludes, restricts, or modifies the consumer guarantees under the Australian Consumer Law, or any other right that cannot legally be excluded or limited.
To the extent the law allows, we are not liable for loss that was not a natural and reasonable result of our breach, and we are not liable for what players choose to drink, say, or do at the table, including injury from alcohol or from a dare. You are responsible for the safety of your own table.
Ending access
You may stop using the game at any time, and you may ask us to delete the host account by email. We may suspend or close an account or a realm if these terms are broken, or if we have to for a legal reason. Closing access does not remove a right you already have under the Australian Consumer Law.
Changes
We may change these terms. We will change the date at the top when we do. The terms in place when you buy a pass apply to that purchase. If you keep using the game after the date changes, the updated terms apply to use after that date. A change does not take away a non-excludable right under the Australian Consumer Law.
Governing law
These terms are governed by the laws of South Australia, Australia. The courts of South Australia have jurisdiction, subject to any right you have to bring a claim elsewhere under the Australian Consumer Law.
Contact
Handcoded, Adelaide, South Australia. Email support@thechosenone.quest.